To force players to fight to the end, the card narrows during the game. A "livelier" zone, smaller and smaller, marked by a white circle on the map, is your real enemy. Its border, which moves regularly, is visualized in the world of PUBG as a force field. In the same corner of the map, the survivors stick out bloody fights. Outside the Forcefield, your life bar will gradually go down. The damage depends on the size of the zone: At the beginning of the game, you can survive there for a time without any major problems, but at the end of the game it is the assured death. I'll give you other ideas to force you out of hiding, such as dropping packages full of weapons and other survival kits, or even accidentally bombarding the area. Technically, PUBG is anything but impressive. It's ugly like the corner of Russia that is supposed to represent it. The beetles are legion and it smells very fresh color. An example? The "Fullscreen Windowed" mode, which does not work properly if you have the Windows taskbar other than below. And that's just a small bug of nothing, just proof that this Early Access version does not usurp its name. Crash and Freeze are still very common. If you invest 30 euros, you need to know what to expect. The most missing thing now: the sounds of vehicles, all of which are absolutely pathetic. Variations on the theme of the notorious humming, that does not prevent PUBG, despite its mediocrity, to be addicted to devilishly. One part starts with a falling plane, whose flight plan changes every time. We quickly learn to choose the quieter areas carefully, and probably offer exactly what we need to properly equip. Every home is a potentially deadly trap if you have no weapon in hand. Ask the guy I brutally slaughtered in the pan ... I did not even have time to throw bullets into the shotgun I just found! It had to improvise. Each defeated enemy is a source of supply, as you can plunder your equipment, which is particularly important at the end of the game when the equipment is in short supply. if you do not have a weapon in your hand. Ask the guy I brutally slaughtered in the pan ... I did not even have time to throw bullets into the shotgun I just found! It had to improvise. Each defeated enemy is a source of supply, as you can plunder your equipment, which is particularly important at the end of the game when the equipment is in short supply. if you do not have a weapon in your hand. Ask the guy I brutally slaughtered in the pan ... I did not even have time to throw bullets into the shotgun I just found! It had to improvise. Each defeated enemy is a source of supply, as you can plunder your equipment, which is particularly important at the end of the game when the equipment is in short supply. Click here to know more about #pubg download.
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